Group 46 Review - This game is easy to understand and has a great medieval-themed story, reminiscent of "Among Us." The graphics and controls are impressive and intuitive, making the gameplay smooth. However, the game feels overly simple and can be finished very quickly, lacking depth and clear objectives. To enhance the experience, more levels, sound effects, a main menu, start and restart options, and checkpoints could be added. Additionally, incorporating more switches and challenges would make it more engaging and exciting. Overall, while the concept is solid, adding these features would significantly improve the game's appeal and playability. Keep up the great work!. More levels could have been added but overall simple to play and a good straightforward game guys.😊
This game is easy to understand, but adding more features could make it more engaging. It feels too simple, with no clear goals or challenges, and can be finished quickly. Including levels, sound effects, a main menu, start and restart options, and tweaking switch functions would help make the game more enjoyable and polished.
the game story is great same as among us game....te grapics are also great but you can improve your game by adding more diffuculties to it,it was way too easy,the control was also great and i loved the game
I played the game created by Group 16, but unfortunately, I found it too simple and not very engaging.
Feedback:
Gameplay Simplicity: The game felt overly simplistic, and I finished it in just a couple of seconds. This lack of depth made it uninteresting.
Clarity of Objectives: The target was not clear, which made it difficult to understand what the player was supposed to achieve.
Lack of Levels or Challenges: There were no levels or increasing difficulty, which could make the game more exciting. Even for younger audiences, having some challenges or variations would enhance engagement.
Conclusion:
Overall, I believe the game could benefit from more complexity and clearer objectives to create a more enjoyable experience for players. Adding levels or different challenges would make it more appealing and entertaining.
The game is nice, but honestly i don't really understand the aim of the game because i solved the puzzle under 20 seconds, but nice graphics and coding.
the game is simple and understandable, the objective is also clear but there a lot of room for improvement, such as make those 3 screen work and also use of some sound effects , you can also add main screen or a start button along with restart button at the end , and one more thing after we het message we did it you dan still be able to use the switches.
The quick, interactive gameplay with the light-fixing challenge is a fun twist and feels like a mini puzzle mission. Of course, there's more room for improvement and an intriguing concept. Adding sound effects, more challenging levels, or maybe a timer would add more excitement. I also think adding some variety in the visuals could make the experience even better. I'm excited to see how it evolves!!!
Feedback from Group 13. The game looks pretty simple, with interesting visual design and intuitive controls. The game could be more engaging with more complex levels and/or time restrain. The purpose of the three screens is unclear. The fixing light does not affect those screens. The game experience may further be developed by adding sound effects. There is no option to replay. It is a great start! Keep progressing.
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Group 46 Review - This game is easy to understand and has a great medieval-themed story, reminiscent of "Among Us." The graphics and controls are impressive and intuitive, making the gameplay smooth. However, the game feels overly simple and can be finished very quickly, lacking depth and clear objectives. To enhance the experience, more levels, sound effects, a main menu, start and restart options, and checkpoints could be added. Additionally, incorporating more switches and challenges would make it more engaging and exciting. Overall, while the concept is solid, adding these features would significantly improve the game's appeal and playability. Keep up the great work!. More levels could have been added but overall simple to play and a good straightforward game guys.😊
Group29:
This game is easy to understand, but adding more features could make it more engaging. It feels too simple, with no clear goals or challenges, and can be finished quickly. Including levels, sound effects, a main menu, start and restart options, and tweaking switch functions would help make the game more enjoyable and polished.
review from group 43
for group 16;
the game story is great same as among us game....te grapics are also great but you can improve your game by adding more diffuculties to it,it was way too easy,the control was also great and i loved the game
Group 16 - i think your game is same as game in amoung US but it is very good idea but you can add your element
feedback from group 10:
I played the game created by Group 16, but unfortunately, I found it too simple and not very engaging.
Feedback:
Conclusion: Overall, I believe the game could benefit from more complexity and clearer objectives to create a more enjoyable experience for players. Adding levels or different challenges would make it more appealing and entertaining.
Group 37 Review:
The game is nice, but honestly i don't really understand the aim of the game because i solved the puzzle under 20 seconds, but nice graphics and coding.
Group 31 :
the game is simple and understandable, the objective is also clear but there a lot of room for improvement, such as make those 3 screen work and also use of some sound effects , you can also add main screen or a start button along with restart button at the end , and one more thing after we het message we did it you dan still be able to use the switches.
Group 8;
The quick, interactive gameplay with the light-fixing challenge is a fun twist and feels like a mini puzzle mission. Of course, there's more room for improvement and an intriguing concept. Adding sound effects, more challenging levels, or maybe a timer would add more excitement. I also think adding some variety in the visuals could make the experience even better. I'm excited to see how it evolves!!!
Feedback form Group 1: The games is obviously very bear bones right now but it has a lot of room for improvement and an intriguing concept
Feedback from Group 13. The game looks pretty simple, with interesting visual design and intuitive controls. The game could be more engaging with more complex levels and/or time restrain. The purpose of the three screens is unclear. The fixing light does not affect those screens. The game experience may further be developed by adding sound effects. There is no option to replay. It is a great start! Keep progressing.